Exploring BeagleBone Tools and Techniques for Building with Embedded Linux by Derek Molloy
By: Derek Molloy
Publisher: John Wiley & Sons P&T
Print ISBN: 9781118935125, 1118935128
eText ISBN: 9781118935132, 1118935136
Edition: 1st
The BeagleBone is a small, low-cost computing platform that can be adapted for 1000s of electronic applications, such as smart buildings, robot control and environmental sensing. It uses the free Linux operating system, which allows it to do very complex tasks, such as connecting to the Internet, acting as a web server and streaming live video data. Available books on the topic skirt over the engineering principles, often requiring readers to have the exact same electronics hardware in order to follow their recipe. This approach often only imparts superficial knowledge as, when the design needs to be changed, the reader does not have the necessary skills. Exploring BeagleBones aim is that readers will be able to build systems that use any type of electronics, electronic modules or external peripherals. The book caters for beginners, providing all of the engineering skills that they need to transition to being an expert user. The first part of the book deals with the basics of using the BeagleBone, ensuring the reader can use the platform and that they have all of the necessary electronics, Linux and programming skills in order to build basic embedded Linux applications. The second part deals with the intermediate topics of interfacing, controlling and communicating with almost any type of electronics component or module. The final part of the book looks at how the BeagleBone can be used for advanced applications including: high-speed socket communication, touch screen displays, video streaming, computer vision and real-time interfacing using the BeagleBones programmable real-time units. Chapters will fully integrate the video content on the authors YouTube channel and his web/blog site. In addition, there will be a full git repository that will structure all of the code, scripts and associated supplementary materials against the chapter structure. Chapters include: CH1 Introduction to the BeagleBone CH2 The BeagleBone Software CH3 Embedded Linux Primer CH4 Practical Electronics Primer CH5 Practical Programming Primer CH6 Interfacing ? Not so Basic Input/Output CH8 Interfacing ? Applications CH9 BeagleBone ? the Cyber-Physical System CH10 BeagleBone with a Display CH11 The Seeing and Hearing BeagleBone CH12 Real-Time Interfacing ? The PRUSS CH13 Designing a Custom Cape The ideal reader for this book would be a Maker or Engineering Student who has taken on embedded Linux out of a love of technology and a desire to acquire new knowledge.